On July 20th I was featured on Allegorithmic Co. in an Artist Showcase interview going over how their software Substance Painter helped us at Rainbow Studios in the development of MX vs ATV All Out. Substance Painter was an integral part of our production pipeline. I  would like to thank Pierre Basset, Pierre Maheut and the Allegorithmic team for providing me the opportunity to showcase the great work we achieved with their software!

You can read the article here on Allegorithmic's website.

I would also like to thank Rainbow Studios and THQ Nordic for allowing me to show the great work that was put into this game.