This is the bike model that I worked on for the UI and marketing renders. I used a lot of influence from the 2008 Honda CRF450R and Suzuki RM-Z450 as my guide.

2XL Supercross was the first Mobile game that I worked on when the app store for the iPhone was only 6 months old. This game to this day is still the most purchased game I have ever had the pleasure of working on. It was also showcased in the final clip sequence of the Apple 2009 Superbowl add. In the original production we had a team of 8 working on it and completed the game in 3 months. Eventually the game was updated with better graphics and geometry when handheld devices increased in performance speed. In 2010 the game also was released on the Android and PC Windows operating systems.


• Modeled in Maya 2009

• Low res modeled in Maya 2009 via Nex plugin utilizing Quadraw

• Rigged in 3DS Max 8

• Textured in Photoshop

• Rendered in Maya Mental Ray

  • MAYA
  • 3dsmax-20172
  • Photoshop

Josh Lynch - Some of the graphics kit logos
Stephane Roncada - Some of the graphics kit logos