WILDFIRE MONSTER JAM TRUCK

Wildfire was the first DLC Monster Jam Truck that I worked on for the Fire and Ice trucks. I had a great time working on this truck as it involved a lot more stylized sculpting and organic modeling. This truck did not exist in real life so I had to make design changes from the Spinmaster toy design to work on a playable version. I mainly worked on modeling & texturing the trucks custom shell and prop pieces in Maya, Zbrush and Substance Painter.

SOFTWARE USED:

• High Poly model in Maya 2019 and Zbrush 2019
• Low poly game model created using ZRemesher and Maya utilizing Quadraw
• Destructive panels Rigged in 3DS Max 2019
• Supporting textures were baked in  Marmoset Toolbag 3.8
• Textured in Substance Painter 2018
• Game screenshots in Unreal Engine

  • MAYA
  • 3D STUDIO MAX
  • zBrush
  • SUBSTANCE PAINTER
  • PHOTOSHOP
  • MARMOSET TOOLBAG

OTHER ARTIST CREDITS:
BRIAN BUCKLES - Modeled the main truck chassis, Tires, Wheels and Exhaust
• CHRIS BARANOWSKI- Shell destruction rig
• BRAD BOWLING - Art Director

© 2020 by  Gregory A. McDonald