ALIEN INVASION MONSTER JAM TRUCK

Alien Invasion was the first truck I started working on for Monster Jam Steel Titans. Alien Invasion gave me the chance to try out some new tricks for emissive headlight textures and the animated LED lights dancing along the body of the vehicle. I mainly worked on modeling & texturing the trucks custom shell in Maya and Substance Painter.  I then implemented the rigging for the destructive panels in 3DS Max. This was a really fun game to work on.

SOFTWARE USED:

• High Poly model in Maya 2018
• Low poly game model created in Maya utilizing Quadraw
• Destructive panels Rigged in 3DS Max 2019
• Supporting textures were baked in  Marmoset Toolbag 3.5
• Textured in Substance Painter 2018
• Game screenshots in Unreal Engine

  • MAYA
  • 3D STUDIO MAX
  • SUBSTANCE PAINTER
  • PHOTOSHOP
  • MARMOSET TOOLBAG

OTHER ARTIST CREDITS:
BRIAN BUCKLES - Modeled the main truck chassis, Tires, Wheels and Exhaust
• BRAD BOWLING - Art Director

© 2020 by  Gregory A. McDonald