BAKUGAN DRAGONOID MONSTER JAM TRUCK

Bakugan Dragonoid is a DLC Monster Jam Truck that I worked on for Monster Jam Steel Titans. This truck was pretty unique and was really fun to work on with all of the intricate hard surface work involved.  I mainly worked on modeling & texturing the trucks custom shell and prop pieces in Maya, Zbrush and Substance Painter. I would like to thank Chris Baranowski for the assistance with the wing wind flap vertex animation and destructive panels.

SOFTWARE USED:

• High Poly model in Maya 2019 and Zbrush 2019
• Low poly game model created using ZRemesher and Maya utilizing Quadraw
• Destructive panels Rigged in 3DS Max 2019
• Supporting textures were baked in  Marmoset Toolbag 3.8
• Textured in Substance Painter 2018
• Game screenshots in Unreal Engine

  • MAYA
  • 3D STUDIO MAX
  • zBrush
  • SUBSTANCE PAINTER
  • PHOTOSHOP
  • MARMOSET TOOLBAG

OTHER ARTIST CREDITS:
BRIAN BUCKLES - Modeled the main truck chassis, Tires, Wheels and Exhaust
• CHRIS BARANOWSKI- Wings wind flap vertex animation and shell destruction
• BRAD BOWLING - Art Director

© 2020 by  Gregory A. McDonald