BAKUGAN DRAGONOID MONSTER JAM TRUCK
Bakugan Dragonoid is a DLC Monster Jam Truck that I worked on for Monster Jam Steel Titans. This truck was pretty unique and was really fun to work on with all of the intricate hard surface work involved. I mainly worked on modeling & texturing the trucks custom shell and prop pieces in Maya, Zbrush and Substance Painter. I would like to thank Chris Baranowski for the assistance with the wing wind flap vertex animation and destructive panels.
SOFTWARE USED:
• High Poly model in Maya 2019 and Zbrush 2019
• Low poly game model created using ZRemesher and Maya utilizing Quadraw
• Destructive panels Rigged in 3DS Max 2019
• Supporting textures were baked in Marmoset Toolbag 3.8
• Textured in Substance Painter 2018
• Game screenshots in Unreal Engine
OTHER ARTIST CREDITS:
• BRIAN BUCKLES - Modeled the main truck chassis, Tires, Wheels and Exhaust
• CHRIS BARANOWSKI- Wings wind flap vertex animation and shell destruction
• BRAD BOWLING - Art Director