FOX F3 BOOT | RICKY CARMICHAEL'S MOTOCROSS MATCHUP  (2011)

This is the Fox F3 Boot model that I worked on for Ricky Carmichael's Motocross Matchup. I modeled the high poly model inMaya. The low poly model was modeled in Maya using the Nex plugin with Quadraw and baked a normal map. I textured the boot textures in Mudbox and Photoshop.

 

SOFTWARE USED:

• Modeled in Maya 2010

• Low res modeled in Maya 2010 via Nex plugin utilizing Quadraw

• Rigged in 3DS Max

• Baked in Maya 2010 and textured in Mudbox and Photoshop CS4

• Rendered in Mental Ray

 

  • MAYA
  • mudbox
  • Photoshop

© 2020 by  Gregory A. McDonald