MX RIDER | RICKY CARMICHAEL'S MOTOCROSS MATCHUP (2011)
This is the rider model that I worked on for the UI and marketing renders. This is a complete remork of the rider model from 2XL Supercross. I sculpted this model in Mudbox instead of Zbrush this time. I then retopologized the sculpted model Maya using the Nex plugin with Quadraw and baked a normal map and displacement map. I textured the fox jersey designs in Photoshop.
• Modeled in Maya 2010
• Low res modeled in Maya 2010 via Nex plugin utilizing Quadraw
• Rigged in 3DS Max
• Baked in Maya 2010 and textured in Photoshop CS4
• Rendered in Mental Ray